A short 2D pixel RPG developed from March to September 2021.
The game was created by a two person team. My tasks included:
- Programming, e.g. combat system; dialogue system; boss battle; item interactions; cutscenes; collectibles
- Sprite Creation: environment, buildings (exterior), UI
- Participated in developing the story, world building, characters and gameplay
- Concept art
- Style Development
- Creature Design
- Participated in writing the GDD/documentation
Software used: Unity, Clip Studio Paint
Summary: As the protagonist's true identity as a mage is revealed, he is promptly exiled from the small village he called his home. Not only does he have to fight for survival in the monster-ridden forest, he also has to confront his past shrouded in mystery. His goal is to identify what (or who) caused the sudden appearance of the monsters and stop them from attacking again.